dFdx, dFdy — return the partial derivative of an argument with respect to x or y
genType dFdx( | genType p) ; |
genType dFdy( | genType p) ; |
p
Specifies the expression of which to take the partial derivative.
Available only in the fragment shader, dFdx
and dFdy
return the partial derivative of expression p
in x and y, respectively. Deviatives are calculated using local differencing. Expressions that imply higher order derivatives such as dFdx(dFdx(n))
have undefined results, as do mixed-order derivatives such as dFdx(dFdy(n))
. It is assumed that the expression p
is continuous and therefore, expressions evaluated via non-uniform control flow may be undefined.
OpenGL ES Shading Language Version | |||
---|---|---|---|
Function Name | 1.00 | 3.00 | 3.10 |
dFdx | - | ✔ | ✔ |
dFdy | - | ✔ | ✔ |
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.