glIsRenderbuffer — determine if a name corresponds to a renderbuffer object
GLboolean glIsRenderbuffer( | GLuint renderbuffer) ; |
glIsRenderbuffer
returns GL_TRUE
if renderbuffer
is currently the name of a renderbuffer object. If renderbuffer
is zero, or is a non-zero value that is not currently the name of a renderbuffer object, or if an error occurs, glIsRenderbuffer
returns GL_FALSE
.
A name returned by glGenRenderbuffers, but not yet associated with a renderbuffer object by calling glBindRenderbuffer, is not the name of a renderbuffer object.
Copyright © 2008 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.