glFramebufferParameteri — set a named parameter of a framebuffer
void glFramebufferParameteri( | GLenum target, |
GLenum pname, | |
GLint param) ; |
target
The target of the operation, which must be GL_READ_FRAMEBUFFER
, GL_DRAW_FRAMEBUFFER
or GL_FRAMEBUFFER
.
pname
A token indicating the parameter to be modified.
param
The new value for the parameter named pname
.
glFramebufferParameteri
modifies the current value of the parameter named pname
in the framebuffer bound to target
. target
must be GL_READ_FRAMEBFUFFER
, GL_DRAW_FRAMEBUFFER
or GL_FRAMEBUFFER
. The token GL_FRAMEBUFFER
is treated as GL_DRAW_FRAMEBUFFER
. A non-default framebuffer must be bound to target
.
pname
specifies the parameter to be modified. The following symbols are accepted in pname
:
GL_FRAMEBUFFER_DEFAULT_WIDTH
param
specifies the assumed with for a framebuffer object with no attachments. If a framebuffer has attachments then the width of those attachments is used, otherwise the value of GL_FRAMEBUFFER_DEFAULT_WIDTH
is used for the framebuffer. param
must be greater than or equal to zero and less than or equal to the value of GL_MAX_FRAMEBUFFER_WIDTH
.
GL_FRAMEBUFFER_DEFAULT_HEIGHT
param
specifies the assumed height for a framebuffer object with no attachments. If a framebuffer has attachments then the height of those attachments is used, otherwise the value of GL_FRAMEBUFFER_DEFAULT_HEIGHT
is used for the framebuffer. param
must be greater than or equal to zero and less than or equal to the value of GL_MAX_FRAMEBUFFER_HEIGHT
.
GL_FRAMEBUFFER_DEFAULT_SAMPLES
param
specifies the assumed number of samples in a framebuffer object with no attachments. If a framebuffer has attachments then the sample count of those attachments is used, otherwise the value of GL_FRAMEBUFFER_DEFAULT_SAMPLES
is used for the framebuffer. param
must be greater than or equal to zero and less than or equal to the value of GL_MAX_FRAMEBUFFER_SAMPLE
.
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
param
specifies whether the framebuffer should assume identical sample locations and the same number of samples for all texels in the virtual image. If param
is zero, then the implementation may vary the position or the count of samples within the virtual image from pixel to pixel, otherwise it will use the same sample position and count for all pixels in the virtual image.
GL_INVALID_ENUM
is generated if target
is not one of the accepted framebuffer targets.
GL_INVALID_VALUE
is generated if pname
is GL_FRAMEBUFFER_DEFAULT_WIDTH
and param
is less than zero or greater than the value of GL_MAX_FRAMEBUFFER_WIDTH
.
GL_INVALID_VALUE
is generated if pname
is GL_FRAMEBUFFER_DEFAULT_HEIGHT
and param
is less than zero or greater than the value of GL_MAX_FRAMEBUFFER_HEIGHT
.
GL_INVALID_VALUE
is generated if pname
is GL_FRAMEBUFFER_DEFAULT_SAMPLES
and param
is less than zero or greater than the value of GL_MAX_FRAMEBUFFER_SAMPLES
.
GL_INVALID_OPERATION
is generated if the default framebuffer is bound to target
.
OpenGL ES API Version | |||
---|---|---|---|
Function Name | 2.0 | 3.0 | 3.1 |
glFramebufferParameteri | - | - | ✔ |
Copyright © 2012-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.