glGetTexParameter — return texture parameter values
void glGetTexParameterfv( | GLenum target, |
GLenum pname, | |
GLfloat * params) ; |
void glGetTexParameteriv( | GLenum target, |
GLenum pname, | |
GLint * params) ; |
target
Specifies the symbolic name of the target texture. GL_TEXTURE_2D
, GL_TEXTURE_2D_ARRAY
, GL_TEXTURE_3D
, and GL_TEXTURE_CUBE_MAP
are accepted.
pname
Specifies the symbolic name of a texture parameter. GL_DEPTH_STENCIL_TEXTURE_MODE
, GL_TEXTURE_BASE_LEVEL
, GL_TEXTURE_COMPARE_FUNC
, GL_TEXTURE_COMPARE_MODE
, GL_TEXTURE_IMMUTABLE_FORMAT
, GL_TEXTURE_IMMUTABLE_LEVELS
, GL_TEXTURE_MAG_FILTER
, GL_TEXTURE_MAX_LEVEL
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_MIN_FILTER
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_SWIZZLE_R
, GL_TEXTURE_SWIZZLE_G
, GL_TEXTURE_SWIZZLE_B
, GL_TEXTURE_SWIZZLE_A
, GL_TEXTURE_WRAP_S
, GL_TEXTURE_WRAP_T
, and GL_TEXTURE_WRAP_R
are accepted.
params
Returns the texture parameters.
glGetTexParameter
returns in params
the value or values of the texture parameter specified as pname
. target
defines the target texture. GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_2D_ARRAY
, and GL_TEXTURE_CUBE_MAP
specify two- or three-dimensional, two-dimensional array, or cube-mapped texturing, respectively. pname
accepts the same symbols as glTexParameter, with the same interpretations:
GL_DEPTH_STENCIL_TEXTURE_MODE
Returns the single-value depth stencil texture mode, a symbolic constant. The initial value is GL_DEPTH_COMPONENT
.
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
Returns the single-valued image format compatibility matching criteria. This can be one of GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
or GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
.
GL_TEXTURE_BASE_LEVEL
Returns the single-valued base texture mipmap level. The initial value is 0.
GL_TEXTURE_COMPARE_FUNC
Returns a single-valued texture comparison function, a symbolic constant. The initial value is GL_LEQUAL
. See glTexParameter.
GL_TEXTURE_COMPARE_MODE
Returns a single-valued texture comparison mode, a symbolic constant. The initial value is GL_NONE
. See glTexParameter.
GL_TEXTURE_IMMUTABLE_FORMAT
Returns a single-value boolean representing the immutability of the texture format and size. initial value is GL_FALSE
. See glTexStorage2D.
GL_TEXTURE_IMMUTABLE_LEVELS
Returns a single-valued number of texture levels in an immutable texture. See glTexStorage2D.
GL_TEXTURE_MAG_FILTER
Returns the single-valued texture magnification filter, a symbolic constant. The initial value is GL_LINEAR
.
GL_TEXTURE_MAX_LEVEL
Returns the single-valued maximum texture mipmap array level. The initial value is 1000.
GL_TEXTURE_MAX_LOD
Returns the single-valued texture maximum level-of-detail value. The initial value is 1000.
GL_TEXTURE_MIN_FILTER
Returns the single-valued texture minification filter, a symbolic constant. The initial value is GL_NEAREST_MIPMAP_LINEAR
.
GL_TEXTURE_MIN_LOD
Returns the single-valued texture minimum level-of-detail value. The initial value is .
GL_TEXTURE_SWIZZLE_R
Returns the red component swizzle. The initial value is GL_RED
.
GL_TEXTURE_SWIZZLE_G
Returns the green component swizzle. The initial value is GL_GREEN
.
GL_TEXTURE_SWIZZLE_B
Returns the blue component swizzle. The initial value is GL_BLUE
.
GL_TEXTURE_SWIZZLE_A
Returns the alpha component swizzle. The initial value is GL_ALPHA
.
GL_TEXTURE_WRAP_S
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
GL_TEXTURE_WRAP_T
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
GL_TEXTURE_WRAP_R
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
If an error is generated, no change is made to the contents of params
.
GL_INVALID_ENUM
is generated if target
or pname
is not an accepted value.
OpenGL ES API Version | |||
---|---|---|---|
Function Name | 2.0 | 3.0 | 3.1 |
glGetTexParameterfv | ✔ | ✔ | ✔ |
glGetTexParameteriv | ✔ | ✔ | ✔ |
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