glAlphaFunc — specify the alpha test function
void glAlphaFunc( | GLenum | func, |
GLclampf | ref) ; |
func
Specifies the alpha comparison function. Symbolic constants GL_NEVER
, GL_LESS
, GL_EQUAL
, GL_LEQUAL
, GL_GREATER
, GL_NOTEQUAL
, GL_GEQUAL
, and GL_ALWAYS
are accepted. The initial value is GL_ALWAYS
.
ref
Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range , where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
The alpha test discards fragments depending on the outcome of a comparison between an incoming fragment's alpha value and a constant reference value. glAlphaFunc
specifies the reference value and the comparison function. The comparison is performed only if alpha testing is enabled. By default, it is not enabled. (See glEnable and glDisable of GL_ALPHA_TEST
.)
func
and ref
specify the conditions under which the pixel is drawn. The incoming alpha value is compared to ref
using the function specified by func
. If the value passes the comparison, the incoming fragment is drawn if it also passes subsequent stencil and depth buffer tests. If the value fails the comparison, no change is made to the frame buffer at that pixel location. The comparison functions are as follows:
GL_NEVER
Never passes.
GL_LESS
Passes if the incoming alpha value is less than the reference value.
GL_EQUAL
Passes if the incoming alpha value is equal to the reference value.
GL_LEQUAL
Passes if the incoming alpha value is less than or equal to the reference value.
GL_GREATER
Passes if the incoming alpha value is greater than the reference value.
GL_NOTEQUAL
Passes if the incoming alpha value is not equal to the reference value.
GL_GEQUAL
Passes if the incoming alpha value is greater than or equal to the reference value.
GL_ALWAYS
Always passes (initial value).
glAlphaFunc
operates on all pixel write operations, including those resulting from the scan conversion of points, lines, polygons, and bitmaps, and from pixel draw and copy operations. glAlphaFunc
does not affect screen clear operations.
GL_INVALID_ENUM
is generated if func
is not an accepted value.
GL_INVALID_OPERATION
is generated if glAlphaFunc
is executed between the execution of glBegin and the corresponding execution of glEnd.
glGet with argument GL_ALPHA_TEST_FUNC
glGet with argument GL_ALPHA_TEST_REF
glIsEnabled with argument GL_ALPHA_TEST
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