glGetSamplerParameter — return sampler parameter values
void glGetSamplerParameterfv( | GLuint sampler, |
GLenum pname, | |
GLfloat * params) ; |
void glGetSamplerParameteriv( | GLuint sampler, |
GLenum pname, | |
GLint * params) ; |
void glGetSamplerParameterIiv( | GLuint sampler, |
GLenum pname, | |
GLint * params) ; |
void glGetSamplerParameterIuiv( | GLuint sampler, |
GLenum pname, | |
GLuint * params) ; |
sampler
Specifies name of the sampler object from which to retrieve parameters.
pname
Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER
, GL_TEXTURE_MIN_FILTER
, GL_TEXTURE_MIN_LOD
, GL_TEXTURE_MAX_LOD
, GL_TEXTURE_LOD_BIAS
, GL_TEXTURE_WRAP_S
, GL_TEXTURE_WRAP_T
, GL_TEXTURE_WRAP_R
, GL_TEXTURE_BORDER_COLOR
, GL_TEXTURE_COMPARE_MODE
, and GL_TEXTURE_COMPARE_FUNC
are accepted.
params
Returns the sampler parameters.
glGetSamplerParameter
returns in params
the value or values of the sampler parameter specified as pname
. sampler
defines the target sampler, and must be the name of an existing sampler object, returned from a previous call to glGenSamplers. pname
accepts the same symbols as glSamplerParameter, with the same interpretations:
GL_TEXTURE_MAG_FILTER
Returns the single-valued texture magnification filter, a symbolic constant. The initial value is GL_LINEAR
.
GL_TEXTURE_MIN_FILTER
Returns the single-valued texture minification filter, a symbolic constant. The initial value is GL_NEAREST_MIPMAP_LINEAR
.
GL_TEXTURE_MIN_LOD
Returns the single-valued texture minimum level-of-detail value. The initial value is .
GL_TEXTURE_MAX_LOD
Returns the single-valued texture maximum level-of-detail value. The initial value is 1000.
GL_TEXTURE_WRAP_S
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
GL_TEXTURE_WRAP_T
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
GL_TEXTURE_WRAP_R
Returns the single-valued wrapping function for texture coordinate , a symbolic constant. The initial value is GL_REPEAT
.
GL_TEXTURE_BORDER_COLOR
Returns four integer or floating-point numbers that comprise the RGBA color of the texture border. Floating-point values are returned in the range . Integer values are returned as a linear mapping of the internal floating-point representation such that 1.0 maps to the most positive representable integer and maps to the most negative representable integer. The initial value is (0, 0, 0, 0).
GL_TEXTURE_COMPARE_MODE
Returns a single-valued texture comparison mode, a symbolic constant. The initial value is GL_NONE
. See glSamplerParameter.
GL_TEXTURE_COMPARE_FUNC
Returns a single-valued texture comparison function, a symbolic constant. The initial value is GL_LEQUAL
. See glSamplerParameter.
If an error is generated, no change is made to the contents of params
.
glGetSamplerParameter
is available only if the GL version is 3.3 or higher.
GL_INVALID_VALUE
is generated if sampler
is not the name of a sampler object returned from a previous call to glGenSamplers.
GL_INVALID_ENUM
is generated if pname
is not an accepted value.
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.