glPointParameter — specify point parameters
void glPointParameterf( | GLenum | pname, |
GLfloat | param) ; |
void glPointParameteri( | GLenum | pname, |
GLint | param) ; |
pname
Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE
, and GL_POINT_SPRITE_COORD_ORIGIN
are accepted.
param
Specifies the value that pname
will be set to.
void glPointParameterfv( | GLenum | pname, |
const GLfloat * | params) ; |
void glPointParameteriv( | GLenum | pname, |
const GLint * | params) ; |
pname
Specifies a point parameter. GL_POINT_FADE_THRESHOLD_SIZE
, and GL_POINT_SPRITE_COORD_ORIGIN
are accepted.
params
Specifies the value to be assigned to pname
..
The following values are accepted for pname
:
GL_POINT_FADE_THRESHOLD_SIZE
params
is a single floating-point value that specifies the threshold value to which point sizes are clamped if they exceed the specified value. The default value is 1.0.
GL_POINT_SPRITE_COORD_ORIGIN
params
is a single enum specifying the point sprite texture coordinate origin, either GL_LOWER_LEFT
or GL_UPPER_LEFT
. The default value is GL_UPPER_LEFT
.
GL_INVALID_VALUE
is generated if the value specified for GL_POINT_FADE_THRESHOLD_SIZE
is less than zero.
GL_INVALID_ENUM
is generated If the value specified for GL_POINT_SPRITE_COORD_ORIGIN
is not GL_LOWER_LEFT
or GL_UPPER_LEFT
.
glGet with argument GL_POINT_FADE_THRESHOLD_SIZE
glGet with argument GL_POINT_SPRITE_COORD_ORIGIN
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