glBindBuffersRange — bind ranges of one or more buffer objects to a sequence of indexed buffer targets
void glBindBuffersRange( | GLenum target, |
GLuint first, | |
GLsizei count, | |
const GLuint *buffers, | |
const GLintptr *offsets, | |
const GLintptr *sizes) ; |
target
Specify the target of the bind operation. target
must be one of GL_ATOMIC_COUNTER_BUFFER
, GL_TRANSFORM_FEEDBACK_BUFFER
, GL_UNIFORM_BUFFER
or GL_SHADER_STORAGE_BUFFER
.
index
Specify the index of the first binding point within the array specified by target
.
count
Specify the number of contiguous binding points to which to bind buffers.
buffers
A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL
.
glBindBuffersRange
binds a set of count
ranges from buffer objects whose names are given in the array buffers
to the count
consecutive binding points starting from index index
of the array of targets specified by target
. offsets
specifies the address of an array containing count
starting offsets within the buffers, and sizes
specifies the adderess of an array of count
sizes of the ranges. If buffers
is NULL
then offsets
and sizes
are ignored and glBindBuffersRange
unbinds any buffers that are currently bound to the referenced binding points. Assuming no errors are generated, it is equivalent to the following pseudo-code, which calls glBindBufferRange:
for (i = 0; i < count; i++) { if (buffers != NULL) { glBindBufferRange(target, first + i, buffers[i], offsets[i], sizes[i]); } else { glBindBufferBase(target, first + i, 0); } }
glBindBuffersBase
is available only if the GL version is 4.4 or higher.
GL_INVALID_ENUM
is generated if target
is not GL_ATOMIC_COUNTER_BUFFER
, GL_TRANSFORM_FEEDBACK_BUFFER
, GL_UNIFORM_BUFFER
or GL_SHADER_STORAGE_BUFFER
.
GL_INVALID_OPERATION
is generated if first
+ count
is greater than the number of target-specific indexed binding points.
GL_INVALID_OPERATION
is generated if any value in buffers
is not zero or the name of an existing buffer object.
GL_INVALID_VALUE
is generated by if any value in offsets
is less than zero or if any value in sizes
is less than zero.
GL_INVALID_VALUE
is generated if any pair of values in offsets
and sizes
does not respectively satisfy the constraints described for those parameters for the specified target.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glBindBuffersRange | - | - | - | - | - | - | - | - | - | - | ✔ | ✔ |
glGenBuffers, glDeleteBuffers, glBindBuffer, glBindBufferBase, glBindBufferRange, glBindBuffersRange, glMapBuffer, glUnmapBuffer
Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.