glClampColor — specify whether data read via glReadPixels should be clamped
void glClampColor( | GLenum target, |
GLenum clamp) ; |
target
Target for color clamping. target
must be GL_CLAMP_READ_COLOR
.
clamp
Specifies whether to apply color clamping. clamp
must be GL_TRUE
or GL_FALSE
.
glClampColor
controls color clamping that is performed during glReadPixels. target
must be GL_CLAMP_READ_COLOR
. If clamp
is GL_TRUE
, read color clamping is enabled; if clamp
is GL_FALSE
, read color clamping is disabled. If clamp
is GL_FIXED_ONLY
, read color clamping is enabled only if the selected read buffer has fixed point components and disabled otherwise.
GL_INVALID_ENUM
is generated if target
is not GL_CLAMP_READ_COLOR
.
GL_INVALID_ENUM
is generated if clamp
is not GL_TRUE
or GL_FALSE
.
glGet with argument GL_CLAMP_READ_COLOR
.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glClampColor | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.