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EndStreamPrimitive

Name

EndStreamPrimitive — complete the current output primitive on a specified stream

Declaration

void EndStreamPrimitive( int stream);

Parameters

stream

Specifies the stream upon which the current primitive will be ended.

Description

Available only in the Geometry Shader, EndStreamPrimitive completes the current output primitive on stream stream and starts a new one. The argument to stream must be a constant integral expression. No vertex is emitted.

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
EndStreamPrimitive - - - - - -
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