inverse — calculate the inverse of a matrix
mat2 inverse( | mat2 m) ; |
mat3 inverse( | mat3 m) ; |
mat4 inverse( | mat4 m) ; |
dmat2 inverse( | dmat2 m) ; |
dmat3 inverse( | dmat3 m) ; |
dmat4 inverse( | dmat4 m) ; |
m
Specifies the matrix of which to take the inverse.
inverse
returns the inverse of the matrix m
. The values in the returned matrix are undefined if m
is singular or poorly-conditioned (nearly singular).
OpenGL Shading Language Version | ||||||||||||
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Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
inverse (float) | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
inverse (double) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.