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min

Name

min — return the lesser of two values

Declaration

genType min( genType x,
genType y);
genType min( genType x,
float y);
genDType min( genDType x,
genDType y);
genDType min( genDType x,
double y);
genIType min( genIType x,
genIType y);
genIType min( genIType x,
int y);
genUType min( genUType x,
genUType y);
genUType min( genUType x,
uint y);

Parameters

x

Specify the first value to compare.

y

Specify the second value to compare.

Description

min returns the minimum of the two parameters. It returns y if y is less than x, otherwise it returns x.

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
min (genType)
min (genIType) - -
min (genUType) - -
min (genDType) - - - - - -

See Also

max, abs

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