textureSamples — return the number of samples of a texture
int textureSamples( | gsampler2DMS sampler) ; |
int textureSamples( | gsampler2DMSArray sampler) ; |
sampler
Specifies the sampler to which the texture is bound.
textureSamples
returns the number of samples per texel of the texture bound to sampler
.
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
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