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all

Name

all — check whether all elements of a boolean vector are true

Declaration

bool all( bvec x);

Parameters

x

Specifies the vector to be tested for truth.

Description

all returns true if all elements of x are true and false otherwise. It is functionally equivalent to:

    bool all(bvec x)       // bvec can be bvec2, bvec3 or bvec4
    {
        bool result = true;
        int i;
        for (i = 0; i < x.length(); ++i)
        {
            result &= x[i];
        }
        return result;
    }

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
all

See Also

any, not

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