not — logically invert a boolean vector
bvec not( | bvec x) ; |
x
Specifies the vector to be inverted.
not
logically inverts the boolean vector x
. It returns a new boolean vector for which each element i is computed as !
. x
[i
]
OpenGL ES Shading Language Version | |||
---|---|---|---|
Function Name | 1.00 | 3.00 | 3.10 |
not | ✔ | ✔ | ✔ |
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.