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not

Name

not — logically invert a boolean vector

Declaration

bvec not( bvec x);

Parameters

x

Specifies the vector to be inverted.

Description

not logically inverts the boolean vector x. It returns a new boolean vector for which each element i is computed as !x[i].

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
not

See Also

any, all

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