distance — calculate the distance between two points
float distance( | genType p0, |
genType p1) ; |
p0
Specifies the first of two points
p1
Specifies the second of two points
distance
returns the distance between the two points p0
and p1
. i.e., length(
p0
- p1
);
OpenGL ES Shading Language Version | |||
---|---|---|---|
Function Name | 1.00 | 3.00 | 3.10 |
distance (genType) | ✔ | ✔ | ✔ |
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.