Light | Dark

distance

Name

distance — calculate the distance between two points

Declaration

float distance( genType p0,
genType p1);
double distance( genDType p0,
genDType p1);

Parameters

p0

Specifies the first of two points

p1

Specifies the second of two points

Description

distance returns the distance between the two points p0 and p1. i.e., length(p0, p1);

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
distance (genType)
distance (genDType) - - - - - -

See Also

length, normalize

Think you can improve this page? Edit this page on GitHub.