uaddCarry — add unsigned integers and generate carry
genUType uaddCarry( | genUType x, |
genUType y, | |
out genUType carry) ; |
x
Specifies the first vector to be used in the summation operation.
y
Specifies the second vector to be used in the summation operation.
carry
Specifies the variable to receive the carry output of the sum.
uaddCarry
adds two 32-bit unsigned integer variables (scalars or vectors) and generates a 32-bit unsigned integer result, along with a carry output. The result is the sum of x
and y
modulo . The value carry
is set to 0 if the sum is less than and to 1 otherwise.
OpenGL ES Shading Language Version | |||
---|---|---|---|
Function Name | 1.00 | 3.00 | 3.10 |
uaddCarry | - | - | ✔ |
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.