uaddCarry — add unsigned integers and generate carry
genUType uaddCarry( | genUType x, |
genUType y, | |
out genUType carry) ; |
x
Specifies the first vector to be used in the summation operation.
y
Specifies the second vector to be used in the summation operation.
carry
Specifies the variable to receive the carry output of the sum.
uaddCarry
adds two 32-bit unsigned integer variables (scalars or vectors) and generates a 32-bit unsigned integer result, along with a carry output. The result is the sum of x
and y
modulo . The value carry
is set to 0 if the sum is less than and to 1 otherwise.
OpenGL Shading Language Version | ||||||||||||
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Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
uaddCarry | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
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