glEnableVertexAttribArray — enable or disable a generic vertex attribute array
void glEnableVertexAttribArray( | GLuint index) ; |
void glDisableVertexAttribArray( | GLuint index) ; |
glEnableVertexAttribArray
enables the generic vertex attribute array specified by index
. glDisableVertexAttribArray
disables the generic vertex attribute array specified by index
. By default, all client-side capabilities are disabled, including all generic vertex attribute arrays. If enabled, the values in the generic vertex attribute array will be accessed and used for rendering when calls are made to vertex array commands such as glDrawArrays or glDrawElements.
glGet with argument GL_MAX_VERTEX_ATTRIBS
glGetVertexAttrib with arguments index
and GL_VERTEX_ATTRIB_ARRAY_ENABLED
glGetVertexAttribPointerv with arguments index
and GL_VERTEX_ATTRIB_ARRAY_POINTER
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