glGenTransformFeedbacks — reserve transform feedback object names
void glGenTransformFeedbacks( | GLsizei n, |
GLuint *ids) ; |
n
Specifies the number of transform feedback object names to reserve.
ids
Specifies an array of into which the reserved names will be written.
glGenTransformFeedbacks
returns n
transform feedback object names in ids
. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTransformFeedbacks
.
Transform feedback object names returned by a call to glGenTransformFeedbacks
are not returned by subsequent calls, unless they are first deleted with glDeleteTransformFeedbacks.
The names returned in ids
are marked as used, for the purposes of glGenTransformFeedbacks
only, but they acquire state and type only when they are first bound.
OpenGL ES API Version | |||
---|---|---|---|
Function Name | 2.0 | 3.0 | 3.1 |
glGenTransformFeedbacks | - | ✔ | ✔ |
glDeleteTransformFeedbacks, glBindTransformFeedback, glIsTransformFeedback, glBeginTransformFeedback, glPauseTransformFeedback, glResumeTransformFeedback, glEndTransformFeedback
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.