glGenTransformFeedbacks — reserve transform feedback object names
void glGenTransformFeedbacks( | GLsizei n, |
GLuint *ids) ; |
n
Specifies the number of transform feedback object names to reserve.
ids
Specifies an array of into which the reserved names will be written.
glGenTransformFeedbacks
returns n
previously unused transform feedback object names in ids
. These names are marked as used, for the purposes of glGenTransformFeedbacks
only, but they acquire transform feedback state only when they are first bound.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGenTransformFeedbacks | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glDeleteTransformFeedbacks, glBindTransformFeedback, glIsTransformFeedback, glBeginTransformFeedback, glPauseTransformFeedback, glResumeTransformFeedback, glEndTransformFeedback
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