glTexSubImage1D — specify a one-dimensional texture subimage
void glTexSubImage1D( | GLenum | target, |
GLint | level, | |
GLint | xoffset, | |
GLsizei | width, | |
GLenum | format, | |
GLenum | type, | |
const GLvoid * | data) ; |
target
Specifies the target texture. Must be GL_TEXTURE_1D
.
level
Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
xoffset
Specifies a texel offset in the x direction within the texture array.
width
Specifies the width of the texture subimage.
format
Specifies the format of the pixel data. The following symbolic values are accepted: GL_COLOR_INDEX
, GL_RED
, GL_GREEN
, GL_BLUE
, GL_ALPHA
, GL_RGB
, GL_BGR
, GL_RGBA
, GL_BGRA
, GL_LUMINANCE
, and GL_LUMINANCE_ALPHA
.
type
Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE
, GL_BYTE
, GL_BITMAP
, GL_UNSIGNED_SHORT
, GL_SHORT
, GL_UNSIGNED_INT
, GL_INT
, GL_FLOAT
, GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_2_3_3_REV
, GL_UNSIGNED_SHORT_5_6_5
, GL_UNSIGNED_SHORT_5_6_5_REV
, GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_REV
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_1_5_5_5_REV
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_REV
, GL_UNSIGNED_INT_10_10_10_2
, and GL_UNSIGNED_INT_2_10_10_10_REV
.
data
Specifies a pointer to the image data in memory.
Texturing maps a portion of a specified texture image onto each graphical primitive for which texturing is enabled. To enable or disable one-dimensional texturing, call glEnable and glDisable with argument GL_TEXTURE_1D
.
glTexSubImage1D
redefines a contiguous subregion of an existing one-dimensional texture image. The texels referenced by data
replace the portion of the existing texture array with x indices xoffset
and , inclusive. This region may not include any texels outside the range of the texture array as it was originally specified. It is not an error to specify a subtexture with width of 0, but such a specification has no effect.
If a non-zero named buffer object is bound to the GL_PIXEL_UNPACK_BUFFER
target (see glBindBuffer) while a texture image is specified, data
is treated as a byte offset into the buffer object's data store.
glTexSubImage1D
is available only if the GL version is 1.1 or greater.
Texturing has no effect in color index mode.
glPixelStore and glPixelTransfer modes affect texture images in exactly the way they affect glDrawPixels.
Formats GL_BGR
, and GL_BGRA
and types GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_2_3_3_REV
, GL_UNSIGNED_SHORT_5_6_5
, GL_UNSIGNED_SHORT_5_6_5_REV
, GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_REV
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_1_5_5_5_REV
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_REV
, GL_UNSIGNED_INT_10_10_10_2
, and GL_UNSIGNED_INT_2_10_10_10_REV
are available only if the GL version is 1.2 or greater.
For OpenGL versions 1.3 and greater, or when the ARB_multitexture
extension is supported, glTexSubImage1D
specifies a one-dimensional subtexture for the current texture unit, specified with glActiveTexture.
When the ARB_imaging
extension is supported, the RGBA components specified in data
may be processed by the imaging pipeline. See glTexImage1D for specific details.
GL_INVALID_ENUM
is generated if target
is not one of the allowable values.
GL_INVALID_ENUM
is generated if format
is not an accepted format constant.
GL_INVALID_ENUM
is generated if type
is not a type constant.
GL_INVALID_ENUM
is generated if type
is GL_BITMAP
and format
is not GL_COLOR_INDEX
.
GL_INVALID_VALUE
is generated if level
is less than 0.
GL_INVALID_VALUE
may be generated if level
is greater than max, where max is the returned value of GL_MAX_TEXTURE_SIZE
.
GL_INVALID_VALUE
is generated if , or if , where is the GL_TEXTURE_WIDTH
, and is the width of the GL_TEXTURE_BORDER
of the texture image being modified. Note that includes twice the border width.
GL_INVALID_VALUE
is generated if width
is less than 0.
GL_INVALID_OPERATION
is generated if the texture array has not been defined by a previous glTexImage1D operation.
GL_INVALID_OPERATION
is generated if type
is one of GL_UNSIGNED_BYTE_3_3_2
, GL_UNSIGNED_BYTE_2_3_3_REV
, GL_UNSIGNED_SHORT_5_6_5
, or GL_UNSIGNED_SHORT_5_6_5_REV
and format
is not GL_RGB
.
GL_INVALID_OPERATION
is generated if type
is one of GL_UNSIGNED_SHORT_4_4_4_4
, GL_UNSIGNED_SHORT_4_4_4_4_REV
, GL_UNSIGNED_SHORT_5_5_5_1
, GL_UNSIGNED_SHORT_1_5_5_5_REV
, GL_UNSIGNED_INT_8_8_8_8
, GL_UNSIGNED_INT_8_8_8_8_REV
, GL_UNSIGNED_INT_10_10_10_2
, or GL_UNSIGNED_INT_2_10_10_10_REV
and format
is neither GL_RGBA
nor GL_BGRA
.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER
target and the buffer object's data store is currently mapped.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER
target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER
target and data
is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type
.
GL_INVALID_OPERATION
is generated if glTexSubImage1D
is executed between the execution of glBegin and the corresponding execution of glEnd.
glIsEnabled with argument GL_TEXTURE_1D
glGet with argument GL_PIXEL_UNPACK_BUFFER_BINDING
glActiveTexture, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCopyTexSubImage3D, glDrawPixels, glPixelStore, glPixelTransfer, glTexEnv, glTexGen, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter, glTexSubImage2D, glTexSubImage3D
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/.