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glGetBufferParameter

Name

glGetBufferParameteriv — return parameters of a buffer object

C Specification

void glGetBufferParameteriv(GLenum target,
GLenum value,
GLint * data);
void glGetBufferParameteri64v(GLenum target,
GLenum value,
GLint64 * data);

Parameters

target

Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER.

value

Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE.

data

Returns the requested parameter.

Description

glGetBufferParameteriv returns in data a selected parameter of the buffer object specified by target.

value names a specific buffer object parameter, as follows:

GL_BUFFER_ACCESS

params returns the access policy set while mapping the buffer object. The initial value is GL_READ_WRITE.

GL_BUFFER_MAPPED

params returns a flag indicating whether the buffer object is currently mapped. The initial value is GL_FALSE.

GL_BUFFER_SIZE

params returns the size of the buffer object, measured in bytes. The initial value is 0.

GL_BUFFER_USAGE

params returns the buffer object's usage pattern. The initial value is GL_STATIC_DRAW.

Notes

If an error is generated, no change is made to the contents of data.

glGetBufferParameteri64v is available only if the GL version is 3.2 or higher.

Errors

GL_INVALID_ENUM is generated if target or value is not an accepted value.

GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.

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