glGetBufferSubData — returns a subset of a buffer object's data store
void glGetBufferSubData( | GLenum | target, |
GLintptr | offset, | |
GLsizeiptr | size, | |
GLvoid * | data) ; |
target
Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER
, GL_COPY_READ_BUFFER
, GL_COPY_WRITE_BUFFER
, GL_ELEMENT_ARRAY_BUFFER
, GL_PIXEL_PACK_BUFFER
, GL_PIXEL_UNPACK_BUFFER
, GL_TEXTURE_BUFFER
, GL_TRANSFORM_FEEDBACK_BUFFER
, or GL_UNIFORM_BUFFER
.
offset
Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes.
size
Specifies the size in bytes of the data store region being returned.
data
Specifies a pointer to the location where buffer object data is returned.
glGetBufferSubData
returns some or all of the data from the buffer object currently bound to target
. Data starting at byte offset offset
and extending for size
bytes is copied from the data store to the memory pointed to by data
. An error is thrown if the buffer object is currently mapped, or if offset
and size
together define a range beyond the bounds of the buffer object's data store.
GL_INVALID_ENUM
is generated if target
is not GL_ARRAY_BUFFER
, GL_ELEMENT_ARRAY_BUFFER
, GL_PIXEL_PACK_BUFFER
, or GL_PIXEL_UNPACK_BUFFER
.
GL_INVALID_VALUE
is generated if offset
or size
is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store.
GL_INVALID_OPERATION
is generated if the reserved buffer object name 0 is bound to target
.
GL_INVALID_OPERATION
is generated if the buffer object being queried is mapped.
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.