glIsSampler — determine if a name corresponds to a sampler object
GLboolean glIsSampler( | GLuint id) ; |
glIsSampler
returns GL_TRUE
if id
is currently the name of a sampler object. If id
is zero, or is a non-zero value that is not currently the name of a sampler object, or if an error occurs, glIsSampler
returns GL_FALSE
.
A name returned by glGenSamplers, is the name of a sampler object.
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.