glIsSampler — determine if a name corresponds to a sampler object
GLboolean glIsSampler( | GLuint id) ; |
id
Specifies a value that may be the name of a sampler object.
glIsSampler
returns GL_TRUE
if id
is currently the name of a sampler object. If id
is zero, or is a non-zero value that is not currently the name of a sampler object, or if an error occurs, glIsSampler
returns GL_FALSE
.
A name returned by glGenSamplers, is the name of a sampler object.
glIsSampler
is available only if the GL version is 3.3 or higher.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glIsSampler | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.