glCreateTextures — create texture objects
void glCreateTextures( | GLenum target, |
GLsizei n, | |
GLuint *textures) ; |
target
Specifies the effective texture target of each created texture.
n
Number of texture objects to create.
textures
Specifies an array in which names of the new texture objects are stored.
glCreateTextures
returns n
previously unused texture names in textures
, each representing a new texture object of the dimensionality and type specified by target
and initialized to the default values for that texture type.
target
must be one of GL_TEXTURE_1D
, GL_TEXTURE_2D
, GL_TEXTURE_3D
, GL_TEXTURE_1D_ARRAY
, GL_TEXTURE_2D_ARRAY
, GL_TEXTURE_RECTANGLE
, GL_TEXTURE_CUBE_MAP
, GL_TEXTURE_CUBE_MAP_ARRAY
, GL_TEXTURE_BUFFER
, GL_TEXTURE_2D_MULTISAMPLE
or GL_TEXTURE_2D_MULTISAMPLE_ARRAY
.
GL_INVALID_ENUM
is generated if target
is not one of the allowable values.
GL_INVALID_VALUE
is generated if n
is negative.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateTextures | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glBindTexture, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glIsTexture, glTexBuffer, glTexImage1D, glTexImage2D, glTexImage2DMultisample, glTexImage3D, glTexImage3DMultisample, glTexParameter
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.