glDeleteQueries — delete named query objects
void glDeleteQueries( | GLsizei n, |
const GLuint * ids) ; |
n
Specifies the number of query objects to be deleted.
ids
Specifies an array of query objects to be deleted.
glDeleteQueries
deletes n
query objects named by the elements of the array ids
. After a query object is deleted, it has no contents, and its name is free for reuse (for example by glGenQueries).
glDeleteQueries
silently ignores 0's and names that do not correspond to existing query objects.
GL_INVALID_VALUE
is generated if n
is negative.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteQueries | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glBeginQuery, glEndQuery, glGenQueries, glGetQueryiv, glGetQueryObject
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.