glGetFragDataIndex — query the bindings of color indices to user-defined varying out variables
GLint glGetFragDataIndex( | GLuint program, |
const char * name) ; |
program
The name of the program containing varying out variable whose binding to query
name
The name of the user-defined varying out variable whose index to query
glGetFragDataIndex
returns the index of the fragment color to which the variable name
was bound when the program object program
was last linked. If name
is not a varying out variable of program
, or if an error occurs, -1 will be returned.
glGetFragDataIndex
is available only if the GL version is 3.3 or greater.
GL_INVALID_OPERATION
is generated if program
is not the name of a program object.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGetFragDataIndex | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glCreateProgram, glBindFragDataLocation, glBindFragDataLocationIndexed, glGetFragDataLocation
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.