glMultiDrawArraysIndirect — render multiple sets of primitives from array data, taking parameters from memory
void glMultiDrawArraysIndirect( | GLenum mode, |
const void *indirect, | |
GLsizei drawcount, | |
GLsizei stride) ; |
mode
Specifies what kind of primitives to render. Symbolic constants GL_POINTS
, GL_LINE_STRIP
, GL_LINE_LOOP
, GL_LINES
, GL_LINE_STRIP_ADJACENCY
, GL_LINES_ADJACENCY
, GL_TRIANGLE_STRIP
, GL_TRIANGLE_FAN
, GL_TRIANGLES
, GL_TRIANGLE_STRIP_ADJACENCY
, GL_TRIANGLES_ADJACENCY
, and GL_PATCHES
are accepted.
indirect
Specifies the address of an array of structures containing the draw parameters.
drawcount
Specifies the the number of elements in the array of draw parameter structures.
stride
Specifies the distance in basic machine units between elements of the draw parameter array.
glMultiDrawArraysIndirect
specifies multiple geometric primitives with very few subroutine calls. glMultiDrawArraysIndirect
behaves similarly to a multitude of calls to glDrawArraysInstancedBaseInstance, execept that the parameters to each call to glDrawArraysInstancedBaseInstance are stored in an array in memory at the address given by indirect
, separated by the stride, in basic machine units, specified by stride
. If stride
is zero, then the array is assumed to be tightly packed in memory.
The parameters addressed by indirect
are packed into an array of structures, each element of which takes the form (in C):
typedef struct { uint count; uint instanceCount; uint first; uint baseInstance; } DrawArraysIndirectCommand;
A single call to glMultiDrawArraysIndirect
is equivalent, assuming no errors are generated to:
GLsizei n; for (n = 0; n < drawcount; n++) { const DrawArraysIndirectCommand *cmd; if (stride != 0) { cmd = (const DrawArraysIndirectCommand *)((uintptr)indirect + n * stride); } else { cmd = (const DrawArraysIndirectCommand *)indirect + n; } glDrawArraysInstancedBaseInstance(mode, cmd->first, cmd->count, cmd->instanceCount, cmd->baseInstance); }
If a buffer is bound to the GL_DRAW_INDIRECT_BUFFER
binding at the time of a call to glMultiDrawArraysIndirect
, indirect
is interpreted as an offset, in basic machine units, into that buffer and the parameter data is read from the buffer rather than from client memory.
In contrast to glDrawArraysInstancedBaseInstance, the first
member of the parameter structure is unsigned, and out-of-range indices do not generate an error.
Vertex attributes that are modified by glMultiDrawArraysIndirect
have an unspecified value after glMultiDrawArraysIndirect
returns. Attributes that aren't modified remain well defined.
The baseInstance
member of the DrawArraysIndirectCommand
structure is defined only if the GL version is 4.2 or greater. For versions of the GL less than 4.2, this parameter is present but is reserved and should be set to zero. On earlier versions of the GL, behavior is undefined if it is non-zero.
glMultiDrawArraysIndirect
is available only if the GL version is 4.3 or greater.
GL_INVALID_ENUM
is generated if mode
is not an accepted value.
GL_INVALID_VALUE
is generated if stride
is not a multiple of four.
GL_INVALID_VALUE
is generated if drawcount
is negative.
GL_INVALID_OPERATION
is generated if a non-zero buffer object name is bound to an enabled array or to the GL_DRAW_INDIRECT_BUFFER
binding and the buffer object's data store is currently mapped.
GL_INVALID_OPERATION
is generated if a geometry shader is active and mode
is incompatible with the input primitive type of the geometry shader in the currently installed program object.
GL_INVALID_OPERATION
is generated if mode
is GL_PATCHES
and no tessellation control shader is active.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glMultiDrawArraysIndirect | - | - | - | - | - | - | - | - | - | ✔ | ✔ | ✔ |
glDrawArrays, glDrawArraysInstanced, glDrawElements, glDrawRangeElements, glDrawArraysIndirect, glMultiDrawElementsIndirect
Copyright © 2012-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.