equal — perform a component-wise equal-to comparison of two vectors
bvec equal( | vec x, |
vec y) ; |
bvec equal( | ivec x, |
ivec y) ; |
bvec equal( | uvec x, |
uvec y) ; |
x
Specifies the first vector to be used in the comparison operation.
x
Specifies the second vector to be used in the comparison operation.
equal
returns a boolean vector in which each element i is computed as x
[i] == y
[i].
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
equal | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
lessThan, lessThanEqual, greaterThan, greaterThanEqual, notEqual, any, all, not
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