equal — perform a component-wise equal-to comparison of two vectors
bvec equal( | vec x, |
vec y) ; |
bvec equal( | bvec x, |
bvec y) ; |
bvec equal( | ivec x, |
ivec y) ; |
bvec equal( | uvec x, |
uvec y) ; |
x
Specifies the first vector to be used in the comparison operation.
y
Specifies the second vector to be used in the comparison operation.
equal
returns a boolean vector in which each element i is computed as x
[i] == y
[i].
OpenGL ES Shading Language Version | |||
---|---|---|---|
Function Name | 1.00 | 3.00 | 3.10 |
equal (vec) | ✔ | ✔ | ✔ |
equal (bvec) | ✔ | ✔ | ✔ |
equal (ivec) | ✔ | ✔ | ✔ |
equal (uvec) | - | ✔ | ✔ |
lessThan, lessThanEqual, greaterThan, greaterThanEqual, notEqual, any, all, not
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