imageSamples — return the number of samples of an image
int imageSamples( | gimage2DMS image) ; |
int imageSamples( | gimage2DMSArray image) ; |
image
Specifies the image to which the texture is bound.
imageSamples
returns the number of samples per texel of the image bound to image
.
OpenGL Shading Language Version | ||||||||||||
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Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
imageSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
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