packDouble2x32 — create a double-precision value from a pair of unsigned integers
double packDouble2x32( | uvec2 v) ; |
v
Specifies a vector of two unsigned integers to be packed into a single double-precision result.
packDouble2x32
packs the component of parameter v
into a 64-bit value. If an IEEE-754 infinity or NaN is created, it will not signal and the resulting floating-point value is undefined. Otherwise, the bit-level representation of v
is preserved. The first vector component (v[0]
) specifies the 32 least significant bits of the result; the second component (v[1]
) specifies the 32 most significant bits.
OpenGL Shading Language Version | ||||||||||||
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Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
packDouble2x32 | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
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