Light | Dark

unpackDouble2x32

Name

unpackDouble2x32 — produce two unsigned integers containing the bit encoding of a double precision floating point value

Declaration

uvec2 unpackDouble2x32( double d);

Parameters

d

Specifies double precision value to break into a pair of unsigned integers.

Description

unpackDouble2x32 returns a two-component unsigned integer vector representation of d. The bit-level representation of d is preserved. The first component of the returned vector contains the 32 least significant bits of the double; the second component consists the 32 most significant bits.

Version Support

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
unpackDouble2x32 - - - - - -

See Also

packDouble2x32

Think you can improve this page? Edit this page on GitHub.