Light | Dark

step

Name

step — generate a step function by comparing two values

Declaration

genType step( genType edge,
genType x);
genType step( float edge,
genType x);

Parameters

edge

Specifies the location of the edge of the step function.

x

Specify the value to be used to generate the step function.

Description

step generates a step function by comparing x to edge.

For element i of the return value, 0.0 is returned if x[i] < edge[i], and 1.0 is returned otherwise.

Version Support

OpenGL ES Shading Language Version
Function Name 1.00 3.00 3.10
step (genType)

See Also

mix, smoothstep

Think you can improve this page? Edit this page on GitHub.