glReadPixels — read a block of pixels from the frame buffer
void glReadPixels( | GLint x, |
GLint y, | |
GLsizei width, | |
GLsizei height, | |
GLenum format, | |
GLenum type, | |
GLvoid * data) ; |
x
, y
Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels.
width
, height
Specify the dimensions of the pixel rectangle. width
and height
of one correspond to a single pixel.
format
Specifies the format of the pixel data. The following symbolic values are accepted: GL_ALPHA
, GL_RGB
, and GL_RGBA
.
type
Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE
, GL_UNSIGNED_SHORT_5_6_5
, GL_UNSIGNED_SHORT_4_4_4_4
, or GL_UNSIGNED_SHORT_5_5_5_1
.
data
Returns the pixel data.
glReadPixels
returns pixel data from the frame buffer, starting with the pixel whose lower left corner is at location (x
, y
), into client memory starting at location data
. The GL_PACK_ALIGNMENT
parameter, set with the glPixelStorei command, affects the processing of the pixel data before it is placed into client memory.
glReadPixels
returns values from each pixel with lower left corner at for and . This pixel is said to be the th pixel in the th row. Pixels are returned in row order from the lowest to the highest row, left to right in each row.
format
specifies the format for the returned pixel values; accepted values are:
GL_ALPHA
GL_RGB
GL_RGBA
RGBA color components are read from the color buffer. Each color component is converted to floating point such that zero intensity maps to 0.0 and full intensity maps to 1.0.
Unneeded data is then discarded. For example, GL_ALPHA
discards the red, green, and blue components, while GL_RGB
discards only the alpha component. The final values are clamped to the range .
Finally, the components are converted to the proper format, as specified by type
. When type
is GL_UNSIGNED_BYTE
, each component is multiplied by . When type
is GL_UNSIGNED_SHORT_5_6_5
, GL_UNSIGNED_SHORT_4_4_4_4
, or GL_UNSIGNED_SHORT_5_5_5_1
, each component is multiplied by , where is the number of bits in the bitfield.
Return values are placed in memory as follows. If format
is GL_ALPHA
, a single value is returned and the data for the th pixel in the th row is placed in location . GL_RGB
returns three values and GL_RGBA
returns four values for each pixel, with all values corresponding to a single pixel occupying contiguous space in data
. Storage parameter GL_PACK_ALIGNMENT
, set by glPixelStorei, affects the way that data is written into memory. See glPixelStorei for a description.
If the currently bound framebuffer is not the default framebuffer object, color components are read from the color image attached to the GL_COLOR_ATTACHMENT0
attachment point.
Only two format
/type
parameter pairs are accepted. GL_RGBA
/GL_UNSIGNED_BYTE
is always accepted, and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT
and GL_IMPLEMENTATION_COLOR_READ_TYPE
.
Values for pixels that lie outside the window connected to the current GL context are undefined.
If an error is generated, no change is made to the contents of data
.
GL_INVALID_ENUM
is generated if format
or type
is not an accepted value.
GL_INVALID_VALUE
is generated if either width
or height
is negative.
GL_INVALID_OPERATION
is generated if type
is GL_UNSIGNED_SHORT_5_6_5
and format
is not GL_RGB
.
GL_INVALID_OPERATION
is generated if type
is GL_UNSIGNED_SHORT_4_4_4_4
or GL_UNSIGNED_SHORT_5_5_5_1
and format
is not GL_RGBA
.
GL_INVALID_OPERATION
is generated if format
and type
are neither GL_RGBA
and GL_UNSIGNED_BYTE
, respectively, nor the format/type pair returned by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT
and GL_IMPLEMENTATION_COLOR_READ_TYPE
.
GL_INVALID_FRAMEBUFFER_OPERATION
is generated if the currently bound framebuffer is not framebuffer complete (i.e. the return value from glCheckFramebufferStatus is not GL_FRAMEBUFFER_COMPLETE
).
glGet with argument GL_IMPLEMENTATION_COLOR_READ_FORMAT
or GL_IMPLEMENTATION_COLOR_READ_TYPE
glGet with argument GL_PACK_ALIGNMENT
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/.