glIsFramebuffer — determine if a name corresponds to a framebuffer object
GLboolean glIsFramebuffer( | GLuint framebuffer) ; |
framebuffer
Specifies a value that may be the name of a framebuffer object.
glIsFramebuffer
returns GL_TRUE
if framebuffer
is currently the name of a framebuffer object. If framebuffer
is zero, or if framebuffer
is not the name of a framebuffer object, or if an error occurs, glIsFramebuffer
returns GL_FALSE
. If framebuffer
is a name returned by glGenFramebuffers, by that has not yet been bound through a call to glBindFramebuffer, then the name is not a framebuffer object and glIsFramebuffer
returns GL_FALSE
.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glIsFramebuffer | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.