textureGatherOffsets — gathers four texels from a texture with an array of offsets
gvec4 textureGatherOffsets( | gsampler2D sampler, |
vec2 P, | |
ivec2 offsets[4], | |
[int comp]) ; |
gvec4 textureGatherOffsets( | gsampler2DArray sampler, |
vec3 P, | |
ivec2 offsets[4], | |
[int comp]) ; |
gvec4 textureGatherOffsets( | gsampler2DRect sampler, |
vec3 P, | |
ivec2 offsets[4], | |
[int comp]) ; |
vec4 textureGatherOffsets( | gsampler2DShadow sampler, |
vec2 P, | |
float refZ, | |
ivec2 offsets[4]) ; |
vec4 textureGatherOffsets( | gsampler2DArrayShadow sampler, |
vec3 P, | |
float refZ, | |
ivec2 offsets[4]) ; |
vec4 textureGatherOffsets( | gsampler2DRectShadow sampler, |
vec3 P, | |
float refZ, | |
ivec2 offsets[4]) ; |
sampler
Specifies the sampler to which the texture from which texels will be retrieved is bound.
P
Specifies the texture coordinates at which texture will be sampled.
comp
Specifies the component of the source texture that will be used to generate the resulting vector.
refZ
Specifies the reference Z value used in the comparison for shadow forms.
offsets
Specifies an array of offsets from the specified texture coordinate P
from which the texels will be gathered.
textureGatherOffsets
operates identically to textureGatherOffset, except that offsets
is used to determine the location of the four texels to sample. Each of the four texels is obtained by applying the offset in offsets
as a (u, v) coordinate offset to P
, identifying the four-texel GL_LINEAR
footprint, and then selecting the texel of that footprint. The specified values in offsets
must be set with constant integral expressions.
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureGatherOffsets | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
texelFetch, texelFetchOffset, texture, textureGather, textureGatherOffset, textureGrad, textureGradOffset, textureLod, textureLodOffset, textureOffset, textureProj, textureProjGrad, textureProjGradOffset, textureProjLod, textureProjLodOffset, textureProjOffset, textureQueryLod, textureSize
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.