textureProjLodOffset — perform a texture lookup with projection and explicit level-of-detail and offset
gvec4 textureProjLodOffset( | gsampler1D sampler, |
vec2 P, | |
float lod, | |
int offset) ; |
gvec4 textureProjLodOffset( | gsampler1D sampler, |
vec4 P, | |
float lod, | |
int offset) ; |
gvec4 textureProjLodOffset( | gsampler2D sampler, |
vec3 P, | |
float lod, | |
ivec2 offset) ; |
gvec4 textureProjLodOffset( | gsampler2D sampler, |
vec4 P, | |
float lod, | |
ivec2 offset) ; |
gvec4 textureProjLodOffset( | gsampler3D sampler, |
vec4 P, | |
float lod, | |
ivec3 offset) ; |
float textureProjLodOffset( | sampler1DShadow sampler, |
vec4 P, | |
float lod, | |
int offset) ; |
float textureProjLodOffset( | sampler2DShadow sampler, |
vec4 P, | |
float lod, | |
ivec2 offset) ; |
sampler
Specifies the sampler to which the texture from which texels will be retrieved is bound.
P
Specifies the texture coordinates at which texture will be sampled.
lod
Specifies the explicit level-of-detail from which to fetch texels.
offset
Specifies the offset, in texels, to be applied to P
before fetching texels.
textureProjLodOffset
performs a texture lookup with projection from an explicitly specified level-of-detail with an offset applied to the texture coordinates before sampling. The texture coordinates consumed from P
, not including the last component of P
, are divided by the last component of P
. The resulting component of P
in the shadow forms is used as . After these values are computed, the texture lookup proceeds as in textureLodOffset, with lod
used to specify the level-of-detail from which the texture will be sampled and offset
used to specifiy the offset, in texels, to be applied to the texture coordinates before sampling.
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureProjLodOffset | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
texelFetch, texelFetchOffset, texture, textureGather, textureGatherOffset, textureGatherOffsets, textureGrad, textureGradOffset, textureLod, textureLodOffset, textureOffset, textureProj, textureProjGrad, textureProjGradOffset, textureProjLod, textureProjOffset, textureQueryLod, textureSize
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.