glCopyTexSubImage1D, glCopyTextureSubImage1D — copy a one-dimensional texture subimage
void glCopyTexSubImage1D( | GLenum target, |
GLint level, | |
GLint xoffset, | |
GLint x, | |
GLint y, | |
GLsizei width) ; |
void glCopyTextureSubImage1D( | GLuint texture, |
GLint level, | |
GLint xoffset, | |
GLint x, | |
GLint y, | |
GLsizei width) ; |
target
Specifies the target to which the texture object is bound for glCopyTexSubImage1D
function. Must be GL_TEXTURE_1D
.
texture
Specifies the texture object name for glCopyTextureSubImage1D
function.
level
Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
xoffset
Specifies the texel offset within the texture array.
x
, y
Specify the window coordinates of the left corner of the row of pixels to be copied.
width
Specifies the width of the texture subimage.
glCopyTexSubImage1D
and glCopyTextureSubImage1D
replace a portion of a one-dimensional texture image with pixels from the current GL_READ_BUFFER
(rather than from main memory, as is the case for glTexSubImage1D). For glCopyTexSubImage1D
, the texture object that is bound to target
will be used for the process. For glCopyTextureSubImage1D
, texture
tells which texture object should be used for the purpose of the call.
The screen-aligned pixel row with left corner at (x
,\ y
), and with length width
replaces the portion of the texture array with x indices xoffset
through , inclusive. The destination in the texture array may not include any texels outside the texture array as it was originally specified.
The pixels in the row are processed exactly as if glReadPixels had been called, but the process stops just before final conversion. At this point, all pixel component values are clamped to the range and then converted to the texture's internal format for storage in the texel array.
It is not an error to specify a subtexture with zero width, but such a specification has no effect. If any of the pixels within the specified row of the current GL_READ_BUFFER
are outside the read window associated with the current rendering context, then the values obtained for those pixels are undefined.
No change is made to the internalformat or width parameters of the specified texture array or to texel values outside the specified subregion.
The glPixelStore mode affects texture images.
GL_INVALID_ENUM
is generated by glCopyTexSubImage1D
if target
is not GL_TEXTURE_1D
.
GL_INVALID_FRAMEBUFFER_OPERATION
is generated if the object bound to GL_READ_FRAMEBUFFER_BINDING
is not framebuffer complete.
GL_INVALID_OPERATION
is generated by glCopyTextureSubImage1D
if texture
is not the name of an existing texture object, or if the effective target of texture
is not GL_TEXTURE_1D
.
GL_INVALID_OPERATION
is generated if the texture array has not been defined by a previous glTexImage1D, glCopyTexImage1D, or glTexStorage1D operation.
GL_INVALID_VALUE
is generated if level
is less than 0.
GL_INVALID_VALUE
may be generated if , where max is the returned value of GL_MAX_TEXTURE_SIZE
.
GL_INVALID_VALUE
is generated if , or , where is the GL_TEXTURE_WIDTH
of the texture image being modified.
GL_INVALID_OPERATION
is generated if:
the read buffer is GL_NONE
, or
the value of GL_READ_FRAMEBUFFER_BINDING
is non-zero, and:
the read buffer selects an attachment that has no image attached, or
the effective value of GL_SAMPLE_BUFFERS
for the read framebuffer is one.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCopyTexSubImage1D | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glCopyTextureSubImage1D | - | - | - | - | - | - | - | - | - | - | - | ✔ |
glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage2D, glCopyTexSubImage3D, glPixelStore, glReadBuffer, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter, glTexSubImage1D, glTexSubImage2D, glTexSubImage3D
Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2012-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see https://web.archive.org/web/20171022161616/http://oss.sgi.com/projects/FreeB/.