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glDeleteTextures

Name

glDeleteTextures — delete named textures

C Specification

void glDeleteTextures( GLsizei n,
const GLuint * textures);

Parameters

n

Specifies the number of textures to be deleted.

textures

Specifies an array of textures to be deleted.

Description

glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is again unused. If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).

Unused names in textures that have been marked as used for the purposes of glGenTextures are marked as unused again. glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.

Errors

GL_INVALID_VALUE is generated if n is negative.

Associated Gets

glIsTexture

API Version Support

OpenGL ES API Version
Function Name 2.0 3.0 3.1
glDeleteTextures
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